Thursday, June 11, 2009

Cool, aber irgendwie auch beängstigend...

Real-life relationships with Xbox
Lionhead Studios' Peter Molyneux has shown off a game character that recognises and responds to a player's mood.
The human interaction system is possible with Natal, a system being developed for the Xbox 360.
It monitors and reacts precisely to the player's movements and the way they talk.

news.bbc.co.uk/1/hi/technology/8078322.stm

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